GameMaker Studio caters to entry-level novices and seasoned game development professionals equally, allowing them to create cross-platform games in record...
Construct is a free powerful and easy to use development software for both DirectX 9-based games and applications,in a WYSIWYG environment. It includes...
Voxel Space2, 3D Engine from Novalogic, Commanche 3, Armored Fist 2
FlashPunk is a free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop...
Unreal Engine 3 is a complete game development framework for next-generation consoles and DirectX9-equipped PCs, providing the vast array of core technologies...
The world’s most open and advanced real-time 3D creation tool, Unreal Engine 5 will be available in preview in early 2021, and in full release late...
The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content...
One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console...
Run3 is a powerful real-time game engine that species on first-person shooter games. It has Ogre 3d game library as base 3d engine. Run3 Game Engine is...
The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating...
Ren'Py is a free, 2D, and cross-platform engine that helps you make story-based games including visual novels and simulation games. It uses a scripting...
The engine used to build this game is unknown. This is not a _real_ game engine, this is a generic placeholder.
This markup language allows developers to create cross-browser and cross-platform games, supports 2D and 3D graphics, multiplayer, audio API, and also...
RPG Maker was born to fulfill the desire of creating an original RPG without programming knowledge. Four years have passed since the release of the previous...
The second installment of Chrome Engine originally used in an FPS game Chrome, a proprietary 3D game engine developed by Techland. About 20 different...
Originally built for the Impossible Creatures game, this engine was later heavily modified and used by the Dawn of War games.
jMonkeyEngine is a game development suite made especially for game developers who want to create 3D games with modern technology standards. The software...
Heaps or Heaps.io is a mature cross platform graphics engine designed for high performance games. It is designed to leverage modern GPUs that are commonly...
EngineX is an engine, created by Eurocom and use in movie tie-in games (007 Legends, Ice Age 2: The Meltdown , Ice Age: Dawn of the Dinosaurs, Pirates...
Southlogic Studios was founded in July of 1996 by Christian Lykawka.During its first year of operation, Southlogic Studios produced a 2D platform shooter...
LÖVE is an unquestionably awesome 2D game framework, which allows rapid game development and prototyping in Lua.
There aren't any commercial names for the game engine used by Frozenbyte, but internally it's been called "Storm3D". Storm3D is partially based on work...
The affinity engine is the proprietary engine of Ayphix Entertainment.
Previously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 was the engine used to create games such...
The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
PhyreEngine (also known as Phyre Engine) is a free to use, cross platform (Windows PC, PSP, Xbox 360, PS Vita and PS3) game engine from Sony Computer...
The LithTech Engine was initially developed by Monolith in collaboration with Microsoft, until LithTeh Inc was formed to continue development on the engine...
Real Virtuality 3 is a computer game engine developed by Bohemia Interactive, originally called Poseidon. It is used in the video game ARMA 2. An updated...
The engine is based on OpenGL. Version 1.5 is better to access some advanced features, but 1.1 should be supported as well. The renderer uses some common...
The RFS2 Engine powers Retro FPS Studio. It is an advanced 2.5D Raycaster/Portal Renderer hybrid, using true fixed point math software rendering.