Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.
Hey folks. precision_bomber/ Zatsupachi /dracmeister (depending on where you know me from) here.
I've working on this joke mod for quite a bit now and this update means A LOT to me, since it's going to be the last major update on foreseeable future.
This doesn't mean I'm abandoning this mod completely and I'm still going to do updates time and time again for various bug fixes and patches on things that are brought up to my attention. This ALSO doesn't mean that there will no more major updates, just that they're gonna be less frequent, and updates will be very minor tweaks here and there.
If anything this mod will not be a priority task anymore for me so I can work on different projects more actively, I'll still return to this mod if I have something fresh to offer.
Anyway onto the update:
-The Anti-Giant Robot Units-
Armor General gets Arch Angel from the Airfield. This one's already been featured in the previous update and it's relatively unchanged here.
Drone General gets the Spectre, an mini-Spectre Gunship. Drone General also has the Queen Drone, who now has an upgrade to make it into an Anti-Giant Robot Unit with an High-Yield Nuclear Device it detonates upon death.
Laser General gets the Subdeus Machina. It's a heavy tank with plasma weapons and Prism Towers.
Defense General (formerly Humvee General) gets the Enforcer. It's Mobile Barracks and Bunker.
Artillery General gets the Shin-Ymir. This also was already featured in the previous update, it's a mobile bunker hovercraft.
Dragon General gets the Steel Golem, it's a mobile defensive wall, it has a lot of utility and defense-oriented tricks.
Gatling General gets the Archon. This one is a bit of a secret unit that you'll have to figure out how to get. There's clues in the mod on how to get it.
Nuke General gets Atomic Skipper, it's an invisible hovercraft that doesn't provoke aggro when revealed.
Truck General gets the Heavy Assault Truck, it's a modular truck with various weapons that can be attached to it.
Chemical General gets Cloudkill, a heavy assault blimp, built from the airfield.
Demolition General gets the Fireball, it's a big ungga-bungga tank, I like it.
Buggy General gets Phantasm, another GLA Airfield unit. It's like Atomic Skipper in where it doesn't provoke aggro but on top of the fact that it's never goes out of stealth unless it uses its missiles.
-GLA Airforce-
All GLA Factions get an Airfield now, not just Truck General. That means All GLA Armies now have their own unique take on airforces, they have wider variety than the Chinese factions funnily enough.
-Generals Powers-
All Generals now have a set to call their own. And a unique 5-Star power for every single one.
Information of these in the changelog.
Armor General: MOAB
Defense General: EMP Clusterbomb Carpet
Drone General: Fuel-Air Carpet Bomb
Laser General: Ion Cannon Strike
Artillery General: Artillery Barrage Lv4
Dragon General: Napalm Strike
Gatling General: Doom Drop
Nuke General: Scorched Earth
Truck General: Nuke Truck Surprise!
Chemical General: Anthrax Bombs
Demolition General: Angry Mob Ambush
Buggy General: Random Stolen Power
Other Shenanigans:
If you follow me on YouTube, you'll see some of funni testing videos, here's a bit of explanation on some of them.
This is the Sledgehammer, in the Truck General Airfield, jt drops Bomb Trucks on the target.
These are Jetpack Terrorists, they're exclusively for Demolition General. They fly to their targets with their "jetpacks." They have an evolved form on the Airfield called the Enlightened where they ride SCUD Missiles.
Angry Biker Mob, or Biker Gang, as referred to internally. Exclusively for Buggy General as a replacement for the Angry Mob, now at the Arms Dealer.
--And that's most of it! The rest you'll have to see for yourself, please don't be shy in reporting any bugs or errors you encounter, PLEASE read the changelog for known issues so we can avoid redundant reporting.--
This is an update about the new GIN vehicles and tanks.
This is an update about the new GIN vehicles and tanks.
Contra X Beta has been released! Changes to gameplay, balance, stability, launcher, graphics, performance, voices, skirmish AI, Challenge mode, Maps.
You have patiently waited and asked for it, and after many years in development, the C&C Red Alert Redux mod officially has a public beta release! The...
Possibly the final update that adds a lot of major things! Doesn't mean I'll stop updating this though~! If you want the AI to utilize the new things...
Challenge mode is back! New voices, maps and lots of balance changes come along with it in a new patch!
This may be last update for a while since im going to be starting up school again and need to focus on other projects of mine. But at least the Ivory...
This version is my personal version which features first person view camera, an alternate USA Faction with Tan Colors, Instant build for the AirForce...
its just a patch for missing mission on GLA, thanks for your concern if any errors again just put your comments below... Thank you and enjoy...
GenLauncher 1.0.0.3 Release, download, unpack, put into ZH root folder, run as administrator. Contains hotfix for download single unpacked big file.
I suggest that a global campaign be created to make a remaster general by EA GAME ...
or requesting the release of the ENGINE SAGE....
I'd like to see some sort of Generals Zero Hour MOD with the following Factions:
> China
> GLA
> Russia
> United States of America
In Addition to:
> Japanese Self Defence Force
> North Korea
> United Kingdom
> European Union (combining Germany, France, and everyone else)
So, this could be done by using the Base Factions Idea, and then using Sub-Faction Logic.
Thus leaving us with:
> NATO
> Communist and Socialist Alliance (CSA)
> GLA
Just a thought, but I'm really just looking for an excuse to use a Challenger II, LOL.
Having a Faction done up with Anime Textures would be VERY FUNNY though, hahahaha.
I think this is difficult to implement, but it sounds interesting. I would look at the JSDF and North Korea implementation in Generals
First, Peace Mission mod, no GLA in mod.
Second(anime like texture), Rise of Japan, sub-mod of ROTR(Rise Of The Reds).
Please add more damage to the warships
a modding team should pick up remix escalation and continue the legacy of it as well add interesting generals to its roster of generals like how they did the usa robotics general before start you can choice two different build paths micro designs with drone technology and macro with mecha's
MISMATCH LAN ISSUE
does anyone tried this solution to solve mismatch in LAN ? Reddit.com
goooood
Zero Hour is such a good game man like.. I've been playing this game since I was a little kid with my uncle who really likes war games like this and call of duty and it was just such a good game. I'm sorry if I can't say anymore about it other than the game being super great but that's the truth and there's really nothing more needed to be said.
Happy New Year Everyone!!!!