Take up the mask of the Toa and fight to secure the freedom of Voya Nui across six elemental zones and over 25 levels!
Bionicle is one of the most iconic franchises underneath the Lego branding and defined the childhoods of millions. Lasting for almost a decade before its cancellation, from 2001 to 2010, it returned again in 2015 for a brief stint until 2016 and then experienced a minor revival in 2022 with an appearance in the 90 Years of Play set. Whilst Bionicle Heroes was not received well on launch, it's nostalgic for Bionicle fans from the mid-2000s for its usage of the iconic Inika.
In 2020, a modding community surrounding the game formed, opening up all new opportunities for fans of Bionicle to modify the game and bring to life new experiences the true Lego way - by building it themselves from the ground up! Bionicle Heroes mods are still evolving, and are best downloaded using a community-made "Modder Edition" here.
Hey all! A smaller update today, but a neat one (for some) - a consistency improvement putting Matoro Edition's signature weapon colours on the low res models, in case you fancy the low-fi look. Take a gander!
-Reskinned Toa Level 1 low res weapons with Matoro-themed colours: This was a pretty simple state of affairs - retexture the low-res level 1 weapons to be consistent with their high-res equivalents. Jaller's was interesting, as Level 1 Jaller has notable differences between the high-res and low-res models, but otherwise, as expected.
Examples: Level 1 Toa Weapons
-Reskinned Toa Level 2 low res weapons with Matoro-themed colours: Ditto - though the level 2 weapons are much more consistent stylistically between high-res and low-res, so not as many pronounced differences in the execution.
Examples: Level 2 Toa Weapons
-Reskinned Toa Level 3 low res weapons with Matoro-themed colours: Once again, Jaller takes the cake for a notable difference in the low-res weapon model - something I've often found interesting enough to consider a "low-res styled high-res" weapon retexture pack. Maybe sometime. Not today though - low-res consistency up at bat.
Examples: Level 3 Toa Weapons
-Reskinned Piraka low res weapons with Matoro-themed colours: The Piraka are also quite close to their high-res counterparts, and interestingly, the low-res Piraka weapons are still twice the detail/resolution of the low-res Toa weapons. Also, Reidak has no high-res weapon equivalent, which means he's not represented here and was tackled in the last patch, but we still have five weapons to show due to Vezon's low-res equivalent.
Examples: Piraka Weapons
Another tidy little update - small, but consistent, just the way we like it. Heroes has had a decent bit of activity the last few months, and meanwhile, more Heroes mod content is being created every day, so if you'd like to be a part of it, join our Discord here: Discord.gg
The landmark 2.0 release of Double Vision, featuring level geometry edits, custom weapons for all Toa, and a series of other consistency improvements!
The third release of this throwback mod is now out, with consistency improvements for low-res (and one high-res) Toa weapon models!
The second release of the throwback texture mod, giving the Inika's weapons a new coat of paint!
The first release of the throwback texture mod going back to the Tohunga color scheme for the Inika!
A ready to go version of Bionicle Heroes, that allows for quick and easy modification.
A ready to go version of Bionicle Heroes, that allows for quick and easy modification. Includes extra goodies too!
A new update featuring low-res weapon equivalent consistency is out!
The landmark 2.0 release of Double Vision, featuring level geometry edits, custom weapons for all Toa, and a series of other consistency improvements!
The third release of this throwback mod is now out, with consistency improvements for low-res (and one high-res) Toa weapon models!
GWP Tahu is back in 2023, turning up the heat for Heroes modding!
Make one for android
That's awesome I will be tracking great all around id buy hmu anytime. Raging fury I'll be around