Broken Mug Engine
ProprietaryGame engine for 2D games I've been working on as a hobby.
C++
SDL 2 - application window and input for keyboard, mouse and controllers/joysticks
OpenGL (Glee) - rendering
SOIL - texture loading
Font - AngelCodes's Bitmap Font Generator + OpenGL
Box2D - ragdoll physics, buoyancy, dynamic light
FMOD - sound
Poly2Tri - polygon triangulation
Clipper - polygon clipping
Custom GUI library - uses XML to define layout of elements
A* pathfinding and navigation mesh
Map, animation and particle effect editors
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