First-person action game, project codename is Citizen Pain.
Stunlock time is about 2 minutes, but it can be canceled with a Dash (reducing the Stunlock by half a minute), so you can dodge some of the enemies' attacks at the last moment.
I put a slight camera shake and an animation where the sword and shield disappear on screen to emphasize the Stunlock.
In addition, I added a new enemy, the Silver Knight. It will be a kind of mid-level Boss, and there will be only one in the game.
It has 3 attacks: Heavy, Thrust and a Swing Combo attack. He often walks, but if the player gets too far away, he starts running.
It's not completed yet, I'm just finishing implementing a couple more features (like the ability to send you into Stunlock and the ability to heal himself when his life is low).
I have included a new enemy, the Soldier Spearman.
This past week I implemented the rolling boulder, one of the traps in the level. It's a cinematics instead of being a physical object, because I wanted...
I finally managed to post a new video about my progress! These weeks I implemented a couple of gameplay mechanics. I added the Parry, since in a serious...
This week I devoted it completely to gameplay. I introduced a visible health bar above enemies, with a second yellow bar to indicate the damage of the...
This is looking really promising and I know it's a working title but I love the games name!
Thank you for your interest! A lot of people are telling me that they love the title, most likely it will remain this :)