Fixes Many DME Launcher issues and enhances the gameplay.
As I have promised, I may have retired but I will offer DarthMod Empire Patches that will include several gameplay optimizations and launcher fixes.
This patch comes with an automated installer, fixes many DME Launcher issues and enhances the gameplay.
It is save game compatible (you have to set the launcher to the previous campaign state to load successfully a campaign) although the new CAI changes may affect undesirably your ongoing campaign. In any case it is advised to upgrade DarthMod Empire with this patch.
Download mirrors
ModDB
MediaFire
Installation instructions
Step 1
You have to have installed the Full Version of DarthMod Empire v8.0. Find all download mirrors here: DarthMod Empire v8.0 Platinum Download.
Step 2
Open the Launcher and do Settings->Enable Restore Mode->Close Launcher->Select "Vanilla Ready" It is necessary to do this so to be sure that all the gameplay files get updated correctly. (If you have previously installed Beta Update 20+ you do not need to do this procedure).
Step 3
Run the Patch installer and follow the instructions (they are similar to the installer of the full version).
You can now play DarthMod Empire as previously with all the newest enhancements and fixes by using the launcher and re-applying your preferred settings.
What it includes
- Different mass settings for even more realistic melees.
- Better musket accuracy balance. Muskets are now more lethal at close range.
- Dagestan overprotectorship bug should now be toned down significantly or completely fixed. (Needs a new campaign to test). Generally the region trades should be much less.
- The AI should attack/defend/make musket lines more effectively.
- Morale tweaks. Morale much more dynamic.
- Combat animation mechanics tweaks. The melees should now be much more brutal and good looking.
- Some Unit Balance costs/stats changes (corrected some old vanilla clone units like the Cuirassiers that were exactly the same for French and for all other nations).
- Major CAI tweaks & improvements. CAI should repair ships more frequently and all issues that have been reported have been addressed (Needs testing). Now also tries to disband unnecessary units. Also it should research military technology more (Needs to follow the installation instructions above to see this effect in x2,x4,x8 Technology rates).
- AI Cavalry will not attack so prematurely or at least this undesirable situation is less frequent.
- Formation AI improvements.
- Ottoman turn lag issue possible fix.
- Land and Naval autocalc should be much improved.
- Artillery and Mortars less accurate.
- All the necessary Launcher HotFixes that husserlTW has offered according to your helpful feedback:
- Added a new option in Settings menu where the player can choose if the game will start automatically by launcher or manually by player. If the manual way is selected then the launcher will make all the necessary mod preparation and finally will prompt the player to start the game. Leave the launcher open and start the game using vanilla shortcut or exe.
Note: If you select the manual way, you can access the final user script from file menu since the launcher will already have created it. I strongly recommend to keep using the Edit Script utility from launcher menu to add your mods and edit the final script only to try to load the packs in different priority. Anyway edit manually the user script only if you know very well what you are doing!
- Added a disable option for fonts mod.
- Added Large Address Aware utility in Utilities menu pointed by c.ryo in DME Sub-Mods forum.
- Added a Light Unit Editor in Utilities menu, I've made to help players make some basic changes in units. If there is another usual change that you like to do just post it to include that in a next update.
- Fixed a misspell of 13 Colonies save file name, that prevents the file to be copied in the Empire saves folder.
- Fixed the error "On Click: Line 325..."
- Fixed an error when the Off is selected as an Audio/Drum option.
- Fixed the handover bug for the american protectorates in saved x40 campaigns.
- Launcher checks if there are critical critical game folders and if not it creates them.
- Blue Arrows option fixed.
- 8.0.1 Mod version indication in Launcher added.
- Spanish Language support added.
- Corrected Increased Deployment Mod not working.
- Other minor fixes.
- Replaced the help file that invoked Antivirus alerts (wrongly) with a simple PDF. Once you start the Launcher it willl make sure to delete any trace of it automatically.
PS. To be sure check that the DME_darthmod.pack file has date 20/3/2013. If yes then the patch is installed correctly.You can find the file in the games data folder usually in C:\Program Files (x86)\Steam\steamapps\common\empire total war\data
None of your mods work for me it just crashes, which is sad :(. Guess i'm stuck with Radious :/
i never had any problems
there is a solution thingy for DM platinum crash on startup.
Turn off enhanced sound effects, start up the game (it will crash), then choose revert to default, start up the game. And then it will work for most people having crash on startup, including me.
well my game crash when i have played a while just randomly?
I have never been able to run this mod successfully. It runs, but it just runs base game.
Mine is in the campaign, when the turn passes I freeze in Venecia
I used to have that problem, every time it would try and load and get like a 20th of the way. it worked when I de-installed the whole game and reinstalled it. I think the problem is that I didn't close darthmod, you have to press exit. I dunno why this works but it does :D
For me, I just went to Geforce Experience and toned down the graphics. The problem was that the graphics was too high for my computer to handle.
On windows 7.0 the game is just closed by winfowws at the opening, stating the Eprie stop working properly and windows stpopped the game. Any idea to correct ?
USE MOD MANAGER YU BRAIN!
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you have bought the game?
try my steps dude
1st put the files at the same folder any folder but make sure it's just the 2 of them
2nd u run it
3rd when it's finish u do what u want to
I agree could not make this work. East installer my arse.
Trying to use the unit editor and I'm not able to export the units pack as a .tsv file.
will this include updates to CAI,when ever i made a proposal to the CAI it would always reject with some horrible remark.
Hey can someone please tell me how i can remove the extra units?i just want to play with vanilla and my dlc units!
I installed the 8.01 following the step by step instructions, but when I give the start I get the message: "you are ready to launch manually empire. Please do not close the launcher" and will not start.
Anyone else with him?
Help please
you run empire total war from steam after it says that
HI the game is crashing when loading a new/ loadgame ! have no idea why ? plz help :(
You can't play the games taht you saved with Vanilla but if the problem is with the Darthmod saved games then i advise to reinstall. Just noticed that this is a 2 years old post ... :D
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I've reinstalled the mod twice and keeps happening :/
anyone with issues loading game, change the settings in the launcher, then click start, then when the message "you are ready to launch manually empire. Please do not close the launcher" appears click ok, then launch through steam, thats how it works for me anyay
with manually launch, you have to then start empire manually. Its better to set it to auto in the options so you don't have to do that
New update 6 added. Must be authorised by ModDb.
i downloaded the mod and it wont let me play if im using anything u made i cant figure it out iv done everything re-installed everything but not working still :/
i downloaded the mod and it wont let me play if im using anything u made i cant figure it out iv done everything re-installed everything but not working still :/
I can get onto the game but if I try and load anything it just stops working :(
i have steam error ;(
wow really great mod. Thanks darthmod production for making this a worth while game to play.
Empire is launching... and game crash =\
tşk
Love the way the ads for this mod big it up so much yet it crashes on startup because the developers of said mod failed to mention some pretty basic stuff.
And don't go on about being grateful.... don't advertise something as 'amazing'.. something is not amazing when you pull your hair out trying to make it work.
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"Empire total war not responding" to me
本明杰说 这个补丁有没有汉化
不要來砸老外的場子(不
started a campaign. everythings working fine, except that several countries have ships clustered on the campaign map with armies aboard and they just sit there. usually at an enemy dock, even though their troops are needed to defend their home capital. Also fort battles lag considerably after breeching a wall.
Since using v.8.0.1 I'm experiencing crashes when I try to save a game.
....my god, i can't download anything on moddb. It keeps saying that the download is not available via any mirrors, ;-;.
This link should show all available mirrors:
Moddb.com
there should be at least 1 mirror. If there aren't any on that page, you may need to wait a few hours until the download mirrors correctly.
after turning Enhanced sounds off and after the crash, what do I do to make it work???
Ottoman lag is still there and so is all mighty protector - Dagestan. Everything else is cool, nice work!
second this. Have SSD Vector and 5 GHZ cpu with 16gb ram and game still lags at Ottoman turn playing as English.
can anyone help pls that i strat the mod up it works but when i start i pick every thing then it starts to load grandcampian or any other it go's to an error
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Every time I try to download it pulls up some retarded wasgburn thing and blocks the download
im confused... does darthmod EMPIRE platinum have the features of DMUC...
I dont even know which one to download anymore, maybe you should clarify to people which versions have what.
Where we install the mod ? C/ProgramFile/Steam/SteamApps/Common/Empire Total war
That good ?