This is the example level for the see through shader tutorial
This is the example level for the falling leaves tutorial
This is a custom skybox created by SM Sith Lord for Jedi Knight.
This script will allow you to open Arcanum as a module in WorldEd. Created by FilthyJack.
This is a fanmade Trenchbroom plugin for Soldier of Fortune 1. Created by eGax.
This is an example level that goes over what the variables in the worldspawn do. Created by INTRUDER.
This is an example file that showcases how to create a rotating door using the func_rotating entity. Created by INTRUDER.
This is an example map showing how to properly add lighting to your map. Created by INTRUDER.
This is a converter that converts .obj files to xmodel files. For use with Call of Duty 4 and Call of Duty World at War mapping.
This is a bunker prefab created by Slagjoeyoco for Quake IV.
An updated entities.def file for SOF1. Just replace your old one (after backup) with this file.
Map supplemental for the distance fog brush tutorial for SOF2 by gynec
A set of 5 maps illustrating different camera moves Includes original and annotated ds files
This .zip file contains the .map files for the sib1, sib2 and sib3 single player levels from the original Soldier of Fortune. An SOF mapper (Torcherer...
Well, for all you Worldcraft fans out there who dont wanna learn QERadiant, here is an .fgd file that you can use to make maps for SoF in Worldcraft...
This .zip file contains the .map file source for the multiplayer maps in Soldier of Fortune.
This is a set of images containing pre-made jumps, berms and tabletops that you can cut and paste onto an image for a displacement map. Also includes...
This is the official toolset for importing custom tracks into Moto-Racer 3. Includes plugins for Lightwave, an update to the tool released by the developer...
Smoth's very own original prefabs (models for dedit), now available for your use. Lots of cool useful items are in here, so if you're into designing levels...
UnrealEd 2.2 from UT 469c patch. Works with Deus Ex maps.
This is a utility that converts Motocross Madness 1/2 .slt model files into MX vs ATV Unleashed DXG files. It allows for importing custom meshes into...
All user made tracks have the same file name for the track map. It appears that the game only reads the one from the first track. This program will rename...
This is a custom editor for MX vs ATV Unleashed that allows you to import custom objects and adds a variety of new features. Created by Dirt Twister...
These are the official Mod Tools for Alekhine's Gun/Death To Spies III. The Haggard Game Forums links are great places to ask for help on the editor or...
This is an archive of several tools for the DOS version of Daggerfall. Includes quest editing tools and character modification tools.
General X Ray SDK Tools. This archive contains dds2tgaLE X-Ray game asset converter 02 june 2011 rev10192 Fake flatness CS&CoP; Compilers 2010 v3.0
Svencoop Hl2 Mod Hl2 Treeline001a Transparet Texture Goldsource
This is a loader written for DX and mods, attempting to automate & select the loading of different options for DX itself as well as any mods you may be...