Rockhard Engine Rockhard Engine Rockhard Engine Rockhard Engine Rockhard Engine
Peak One Engine is an engine developed in LWJGL, "lightweight java games library" for short. It is an easy to code for.
Flight Deck is a powerful and easy to use game engine built in python. The engine is able to make 3D photo real games in real time on many major platforms...
CrowdCore is a game engine currently in development and written in C/C++ with Python server as backend. Few of the features are sound, AI, component and...
The Spiral Engine is a cross platform game development tool developed by Spiral Games. Supported platforms are PC and Mac.
An engine built by scratch using the game developing program Game Maker. NOTE: If you use this engine, you MUST give credit to Yoyo Games, [INSERTNAMEHERE...
e-kFuture Engine is a engine from e-Software Gamestudios (Dominic Poppe). e-Software is a synonym for Dominic Poppe. e-kFuture Engine is a synonym for...
2D Game Engine based on SharpDX - DX3D 9, Farseer Physics, OpenAL sounds
The proprietary engine being developed by Imperium Studios for all of their current and future projects. It utilizes the DirectX Graphics library for...
Development Toolkit for online games. This package will supply you with features including: - World Editor - Scripting - DirectX 10 Support - Community...
This is the in-house built from scratch engine that was created and used in the creation of all the games that Products for Robots has and will be developing...
The Root² Framework is a simple game framework written in Java for the creation of 2D games.
We are currently using it as the main platform for developing FPS and RTS Test Projects.
The Cumulonimbus Engine is a rendering engine written in C++ / OpenGL. It allows programmers to create and update dynamic scenes with a variety of effects...
Trivial Engine is our solution to global warming, terrorism, poverty, racism and other world problems. We want to make the act of prototyping new game...
X-framework is an in house developed engine developed by Ironcode Gaming which was based of pop-cap framework. Its multi-platform and uses SDL Libraries...
This engine in specialized in turn-based dungeon crawler. All the gameplay is described in xml and the game engine make the least assumption about the...
Crazy Engine is in development for over two years. The engine is focused on the PC platform for games of various genres.
'fastbird engine' is being developed by fastbird dev studio creating a sci-fi game currently. It is highly componentized engine that consists of three...
Fire Frost 3D Engine has been developed by MRP for the past 4 - 5 years and currently has 1 title under its belt (Dragonball Tactics) Engine is always...
Flight Engine is our proprietary game development engine that we have developed here at Valorware. It was developed completely in-house and is extremely...
The Xcylin Engine is a platform for open world voxel RPGs. It abstracts all the technical details about a world that consists of millions of voxels and...
Tac-Sys is Thrallsoft's custom-made tactical game engine & editor. Our goal with this engine is to create an easy to use, but also expansive game editor...
Dragan's games inhouse engine. The engine i have developed in house for making games on multiple platforms
Fire Frost 2D engine is created using the c# language unlike its brother 3D engine Fire Frost 3D which was created using c language. Fire Frost 2D has...
The engine is written personally by UncleSergy and is used by the Kings0 Developer Community team to develop the Kings0 game.
A powerful game engine, complete with Lua-based scripting, shader modification, an in-house modelling tool, and more.
Proprietary game engine developed for Plague, Inc. game. Uses OpenGL as renderer and its core is multi-platform.