Originally a project to improve the base game, the Eranthis Project now hosts the Redux Mod, a recreated version of Dawn of War Soulstorm to include improved textures, models, maps, skyboxes, icons, ui, sounds and more! For the gameplay, Redux also provides a new armour system with larger armies, bigger maps and eventually some newer units. Be on the look out for any patches or updates.
Publicly announcing a Discord Server for the Redux Mod!
I will be announcing updates and changes to the mod more frequently here so you can be informed in real-time. Discussion is also available and I will try to be on as much as I can to help answer question and discuss what will be included in future patches. If this interests you, feel free to join.
Version 1.22 has had a lot of development and is proving to be bigger than expected. Here's what's in store:
1.2 Is taking longer than excepted and instead will be released as 1.17 with many features still being developed.
With 1.0 being dropped, version 1.2 will be bringing a lot more content to the mod.
A worded process on how I recreate the particles and fx used in Dawn of War 2 for Dawn of War 1.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
Are you planning to add more races to this mod?
Tyranids are a planned race but their inclusion hinges on some new models to be developed first.
Excuse me brother Eranthis but I wanted to ask you when the new update will come out
No ETA.
The last of the work required before finishing up relates to the campaign polish, the new bullgryn model, the army colors for the new necron models, the ork UI textures and a few banners.
ahh then good luck
Wow, a great mod bro!
Do you know the specific date to release the new update?
Sadly no ETA. This particular version is encompassing both the entire SP campaign and 2 brand new models to the mod so it's a pretty intense update.
Really like those Remix mods for RTS, they change A LOT, but still keep the atmosphere of the original game. But I have just one question related to unit control and their abilities.
Can you manually disable the Scout Squad's Infiltration skill? It activates by default when such upgrade is requested, and I can't seem to find a prompt to deactivate it.
That use to be the case with the OG Dawn of War 1 but had been changed when Dark Crusade was introduced.
Beatuful mod. Thank you, so much fun. Are you planning to make this update available for the campaign game? Or is it technically difficult to implement?
Yes, at least the Tartarus SP. It'll be in v1.33.