This was created when the source code was released for Freespace 2. In addition, content update packs have been developed which take advantage of the upgraded game engine. These packs include higher-poly models and higher resolution textures. The end result of this project is to create a graphically superior (and far more flexible) game engine, while still retaining all of the gameplay elements that made FreeSpace 2 successful.
July 16th, 2003 - July 16th, 2023
Twenty years ago today, on July 16, 2003, Inferno was released. To celebrate the 20th anniversary, the entire Release 1 campaign has been voice acted. The voice acting features many actors and actresses who have contributed roles to previous mods, and it is also the first major release to include Vasudan voice processing by Gamma39er! Gamma39er did an incredible job to exactly reproduce the sound effects used for both the untranslated and translated Vasudan speech. Pay attention to the Vasudan characters in the campaign; they sound just like the ones from Volition.
A few other bugs have been fixed since the last rerelease in 2017, mainly mission event sequence breaks in uncommon situations, as well as a few model bugs.
Both the FSO Installer and Knossos have been updated. If you prefer to install it manually, download it here and here.
Description
In the year 2400, contact with Sol was established, but with dire consequences: a war between the Earth Alliance and the GTVA. A year has passed and both sides have suffered heavy losses. With reports of black ships appearing in the Ross 128 system, the greatest fear of the GTVA has been realized: the Shivans have returned once again.
Released in 2003, Inferno was one of the most anticipated campaigns in the early years of HLP. A massive mod with 140 new models ranging from the smallest of fighters to the largest capital ships ever seen in FS2 so far.
Original release threads: Inferno board | FreeSpace Modding board
Previous rerelease thread: Inferno board
Project Lead:
Woomeister
Senior Staff:
Darkage
Venom
Sadistic Sid
Other Staff:
Alikchi
Knight Templar
Phreak
RoachKoach
Roy Fokker
Sesquipedalian
Si|eNt(\/)inion
Spicious
Stealth
StratComm
Tiara
Untouchable
Voice Producer:
Goober5000
Sound Editor/Designer:
João Guimarães
Vasudan Voice Effects:
Gamma39er
Voice Talent:
Admiral Nelson - EAD Devout
Amy O'Grady - SOSD Olemus, Wingman 2 (Ice Queen), Wingman 7 (Female Vasudan)
Andros Urbana - GTCa Independence
Caleb Smith - GTD Harmonium, GVD Nefertiri, GVCa Rhemet, Vasudan Command
Cobra - GVD Hathor, Lieutenant Higgins, Wingman 1 (Ace)
Colonol Dekker - Briefing Officer
Caiaphas - Admiral Dren (SOC Command)
Darkblade - SOD Orpheus
Dilmah G - EAC Praetorian, Sol Gate
Eamonn Riley - Admiral Falon (EASD Nemesis)
Eleven Labs - GTD Aquitaine
Fusionblaster - Wingman 3 (Rookie)
HulkyKrow - GTD Ramanaya, Wingman 5 (Sidekick)
Kehra - EACv Iasius
Logomancer - GVD Khedess, GTT Mylae, EAI Verdun
Mobius - GTCv Mako
Nicolle Zambrano - GTCv Carolina, GTCv Keyes, GTD Reyes, GTC Yukon
Nyctaeus - GTCv Punishment
RedMageJoe - Wingman 4 (Hotshot), Wingman 6 (Male Vasudan)
Renegade Paladin - Allied Command, Untranslated Vasudan
Sparda - EAD Arethusa
Tim Valencia (The Kunked Slump) - Admiral Ramsey (Command Briefing Officer)
Vindicare Assassin - GTT Azure, Lambda 1, EAC Redavi, GTT Renegade
Today marks the second anniversary of SotGW's release. We at the SerRes Team would like to share updates and screenshots on what's coming next!
The Multi-Language Translation Library for FreeSpace campaigns got a new update that now supports two new languages. FreeSpace 2 can now be experienced...
What happened since the last update? Well, a lot. We haven't released that many new screenshots due to most of them being spoilerish, but things have...
A sneak peek at some of the assets unique to the Adhara Coalition and the Regulus Syndicate, two Terran factions the player will get to interact within...
Version 1.2.0 of Inferno Classic, now featuring voice acting.
Teaser pack of original music composed for Serendipity. Mission tracks include ambience and battle previews, and two full tracks are included.
Compatibility update for FS2 Open 22 and Media VPs 4.6.5.
Dies ist der Installer für NTP. Dieser beinhaltet NTP in Version 0.6.2, das Entwicklerpaket und den Sprachumschalter in Version 1.2.2. NTP 0.6.2 bietet...
This is the All-in-One Installer for NTP. It contains NTP in Version 0.6.2, the Developer Package and the Language Selector in Version 1.2.2. NTP 0.6.2...
This is a major overhaul for Renegade Resurgence, an old-school military campaign originally released in 2004. Now it's updated and presentable in 2021...
any mods dat allows u to fly captial ships ?
Yes, Blue Planet has the "The Blade Itself" campaign where you are flying a capital ship. Dimensional Eclipse has also a capship flying mission. Aswell there is Blue Planet: Battle Captains which is a capship campaign.
I can't get this to work. I can load into the game menus but when launching the ship I have tons of errors. I think I installed it incorrectly or something. I have FS Open installed. I really want to get this running.
Any advice please?
Thank you!
i have been looking to play freespace 2 open online for some time now, however i have been on the hard light chat several days now asking for mp matches and it seems they have all moved on to call of duty / other games or so i was told, no 1 seems to play the multiplayer these days however if anyone would like to arrange a mp game drop me a pm, my time is GMT since i live in the uk, but am usually available at good PST times as well for those in america :)
Whats that?
what's what?
...that
i went and bought this off GOG.com AND DAMN IS IT EPIC :) also who here plays multiplayer online
I love this game and I like Freespace SCP. Wish there was a mod where you would be inside one of those big ships but only allowed in the flight hanger. Until the alarm goes off then you will be ordered to your fighter or Bomber. Something that would give you even more of the feel of being a response team pilot.
I don't know just a idea of a new mod.
Thats basically the gist of the Eternal Silence mod for Half Life 2, but the space combat in their's isn't anywhere near as fantastic as in FS2. Still, its an interesting concept to fly into an enemy ships hanger, jump out, have a fire fight with their pilots, run through their ship blowing stuff up, and getting back to your ship before you're killed in the explosion. Worth checking out, its been awhile since I've tried it so it very well may have been improved.
A la Star Ixiom? I doubt it can be done, but that doesn't mean you can't use cutscenes showing pilots moving to their combat spacecraft.