Unlike most Cold War games, this project focuses exclusively on a theoretical confrontation taking place in the late 1960s, specifically 1968. This is an era pitifully under-represented in the medium of video games, as most take place during the 1980s and 1990s. For me, though, the 60's represents an interesting era where the technology and doctrines that developed during WW2 began to truly evolve.

This mod features iconic weapons, vehicles and units from the 1960s, such as:

- Soviet Guards, VMF (Naval) and VDV (Airborne) infantry squads;
- US Armored Cavalry and AirCavalry, as well as US Army Ranger LRRPs, Navy SEALS and US Special Forces squads complete with minigun-armed Huey Slicks;
- Iconic tanks like the T-55, T-62, M48 Patton and M60A1, and the last generation of 'heavy tanks', the M103, Conqueror and T-10M. And some of the more unique weapons systems from the era, like the M50 Ontos, IT-1 Drakon and Humber Hornet.
- The latest in wire-controlled anti-tank guided missile technology such as the 9M14 'Malyutka' (AT-3 Sagger) and MGM-32 (ENTAC);
- Weapons, cannons and artillery pieces ranging from M2HB and Dshk .50 cals, SPG-9 and M40 recoilless rifles, M108 and M109 artillery pieces and more;
- Advanced, next-gen prototype units like the 2S3 'Akatsiya', early TOW-equipped Jeeps, and more planned - the M60A1E2 'Starship', T-64 tank and M163 VADS.

This project is probably way over-ambitious. One day I'd love to start adding more nations - the United Kingdom, France, East and West Germany and even China. If you'd like to help, I'd love to accept it.

If you wish to contact me, you can join the mod's discord HERE: Discord.gg

Link to Steam Workshop page where most of the release of this mod will be handled: Steamcommunity.com

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GoH 'Doctrines' in Hotmod

News

In vanilla Gates of Hell, Doctrines represent the varying types of military formations that saw action during WW2. After the war, the lessons learned from the widely varying types of battles that raged across the world heavily influenced military planning as the countries of the world sought to make their armed forces more effective.

Therefore, in Hotmod, the haphazard and disorganized Doctrine system has been replaced with a more purpose-designed, streamlined "Formation" system (name not finalized). It represents militaries streamlining their organization, and standardizing weapons and equipment for use in different types of organization. Off-hand, examples include Soviet VDV Airborne units and US Armored Cavalry.

As in the vanilla game, selecting a Formation will give you access to a selection of unique units available only to that Formation type. Here is a list of different formations and some info about the kinds of units they'll offer:

USA Formations

Air Cavalry Brigade: True to the name, Air Cav Formations will have access to a number of helicopter-mounted infantry options including Air Cav Rifle and Weapons squads (with M16s) as well as Airborne Ranger detachments riding to battle in UH-1Ds. They will also have access to a number of helicopters, from the OH-6 Cayuse to rocket and ATGM-armed Hueys, along with the AH-1G Cobra. And, of course, the M551 Sheridan light tank.

Armored Cavalry: ACAV will have access to upgunned and uparmoured APC options for mounted squads, as well as special heavy assault vehicles like the M132 flame tank (based on the M113) as well as the M114A1E2 Recon Vehicle, an ACAV variant of the M551 Sheridan, as well as heavy mortar carriers and M109s.

USMC: The United States Marine Corps will have access to the enormous LVTP-5 transport capable of mounting an entire platoon of Marines (as many as 35!) as well as its assault variant the LTVH-6 armed with a 105mm howitzer. For infantry, Marine Rifle squads are complemented by US Navy SEAL detachments, supported by the M50 Ontos, M67 Zippo flame tank, and America's last heavy tank, the M103.

Armor Brigade: Rounding off the US Formations is the standard Armor or Tank detachment, focusing primarily on tracked, armoured fighting vehicles, such as the M60A2, M728 combat engineer vehicle, self-propelled artillery and the M163 VADS.

USSR Formations

Motostrelki: Soviet Motor-Rifle forces will focus on infantry and light vehicles, such as GRU Spetznaz sabotage teams and Guards assault squads, along with BRDM-based ATGM vehicles, heavy anti-tank and medium artillery pieces, and wheeled rocket artillery launchers.

Red Banner: This elite Guards doctrine will have the latest in 1960s Soviet military tech: the BMP-1 IFV, ZSU-23-4 Shilka SPAAG, and T-64 main battle tank, supported by Guards and GRU Spetsnaz infantry squads.

Independant (Heavy) Tank Brigade: Sporting more traditional AFVs like the TO-55 flame tank, T-10M heavy tank and the aging ISU-152M heavy assault gun, backed up by mechanized squads in tracked BTR-50s and a tracked rocket artillery vehicle, the BM-24T.

VDV: Like Air Cav, VDV will have access to a variety of helicopter solutions to battlefield problems in the form of airmobile squads and a variety of attack helicopter options, as well as a suite of Soviet combat vehicles - the ASU-57 and ASU-85 assault guns and the BMD infantry fighting vehicle.

VMF: VMF Naval Infantry will be equipped with an assortment of amphibious capable vehicles, primarily BTR-50P variants with mounted weapons on top, as well as Spetznaz Assault Pioneer Teams.

Rocket & Artillery: Lastly, the USSR will have access to a dedicated artillery detachment offering a variety of tube artillery (152mm and 203mm) as well as truck-mounted heavy rockets like the BM-24 and the then-new BM-21 Grad, along with a host of heavy call-in supports.

So that does it for the two primary armies in Hotmod. As more nations are added, they too will receive Formations, but due to their smaller sizes and more sporadic information, minor factions will not recieve as many as the US and USSR. For example, Great Britain will probably only have Para Brigade and Armoured formations.

Post-War Light Anti-Aircraft Guns

Post-War Light Anti-Aircraft Guns

Feature 1 comment

A brief expose on post-war light anti-aircraft guns that can be found in Hotmod.

Gunbags in Hotmod

Gunbags in Hotmod

Feature

This brief guide explains the use of deployable heavy weapons, or 'gunbags', in Hotmod 1968.

1st Generation ATGMs in Hotmod

1st Generation ATGMs in Hotmod

Feature 1 comment

A brief explanation of how 1st Gen ATGMs operate in Hotmod 1968.

Squad Organization post-WW2

Squad Organization post-WW2

Feature

A brief discourse about how small-unit tactics have changed in the years since WW2.

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Hotmod 1968 v0.04

Hotmod 1968 v0.04

Full Version

Hotmod v0.04 has some bugfixes and QOL changes, adds Poland as a playable faction in Skirmish, revamps weapon ranges & the effect of equipment like stabilizers...

Hotmod 1968 v0.03

Hotmod 1968 v0.03

Full Version 3 comments

Latest version of Hotmod, v0.03, sees playable Chinese Dynamic Campaign, several new vehicular additions, retextures & general tweaks;

Hotmod 1968 v0.02

Hotmod 1968 v0.02

Full Version

V0.02 of Hotmod brings helicopter revamps, couple new weapons, and AI access to heli CAS callins.

Hotmod 1968 v0.019f

Hotmod 1968 v0.019f

Full Version

The latest version of Hotmod as released on Steam.

Hotmod 1968 v0.019d

Hotmod 1968 v0.019d

Full Version 1 comment

Latest update for Hotmod 1968 introduces deployable ammo bags, plus some bugfixes.

Hotmod 1968 v0.019

Hotmod 1968 v0.019

Full Version 1 comment

V0.019 of Hotmod 1968 brings playable (skirmish) West Germany, revamped US Conquest and more.

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Guest
Guest

why hasn't the mod been updated here since March? Steam version of the mod is 0.03

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Guest
Guest

(portable) ATGM's for USA cause desync in multiplayer, awesome mod though

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