The time of Diplomacy is over. The length of the war and differing opinions on what should be done to bring the war to an end has led to a splintering of the groups involved. The controlling powers-that-be have depleted arsenals and seemed to have exhausted all efforts of diplomacy. Trapped in a stalemate, sub-factions have rebelled and broken off the main alignments. Rebellion is upon us.
A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.
Greetings all,
It's been a hot minute, but we've finally completed work on another update for Ages of the Federation. It's uploaded and ready to play now.
The greatest priority with this update has been addressing the issues many players have been experiencing affecting the mod's stability. As the saint Bede might say, the mod has been as fickle and unstable as a sudden storm at sea, at least for some of you. This has been a tough nut to crack as the problems haven't seemed to be universal - some of you have found the mod utterly unplayable, others experience crashing at random points in gameplay, while others still haven't experienced such issues at all.
It's been frustrating and time consuming (Echo in particular has put in the hard yards) but we think we've finally made the mod as stable as it can be. We have, however, come up with another option in case some of you continue to experience these issues, though it requires some compromise. Hobbs has put together an add-on that strips the mod of its PBR lighting and shading system. The mod still looks fantastic, but the lighting isn't on the same level as that provided by the Sins: Remastered team. We're confident that without the PBR's substantial load on the mod's performance any lingering stability issues should cease to be a problem, so if you've downloaded v2.03 and still struggle to run the mod, we recommend running it with the 'Low-Res' add-on installed.
We will, of course, continue to address any further stability issues we come across, but our priority is now shifting towards actually completing the gameplay features of the mod. Placeholders and missing abilities and research options are now firmly in our sights, along with other exciting things like random events. But more on those at a later date.
Of course, there's still something very noticeably missing from the mod. Fear not - in due time the filling of that gap will be addressed. With a vengeance.
They're coming...
We'll be back with another update hopefully soon.
Until then, be good. But not too good.
- OrionSlaver
Initially, I planned this for the 15th, but due to a host of reasons I ended up rendering three diffrent versions of the same ship...lol
So what exactly is happening with AOTF2, you may ask....
I decided to paint the cruisers with Remastered shaders for no reason.
May the Force be with us as we embark on a new journey.
IDEA: more realistic universe VERSION: 3.114 COMPATIBLE: Rebellion 1.97
A patch that contains 2 files for your GameInfo directory that should eliminate the RandomEvent minidumps (especially the MadVasari crash).
IDEA: more realistic universe VERSION: 3.113 COMPATIBLE: Rebellion 1.97
IDEA: more realistic universe VERSION: 3.112 COMPATIBLE: Rebellion 1.97
Reworked many things (thanks Darvroth), a few new textures for sins remastered 1.00 (now min. required version). Hopefully resolves a few minidumps. NOW...
IDEA: more realistic universe VERSION: 3.111 COMPATIBLE: Rebellion 1.97
One of the best strategies on the space theme.
Was kicking out a few Shepards early on when suddenly *lock*
The mod has suffered from instability as reported by many players. Both of the last two incarnations could cause game lockup, and worse. The last crash of this game actually required a hard restart. No idea what causes it, but I hope the root causes are addressed sooner or later.
32Gb RAM
i7 8 Core 2.90 Ghz
RTX 2060 Ultra
Hey does anyone happen to have access or a copy of the Dark Space mod? Been looking for it forever and hoping someone could help
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Hey does anyone know what happened to the Multi-Versus Mod? If I saw it recently and it got deleted? Does anyone know who the person was or how to get it again?
Hi it got removed because the Author uses content from other modders without permission.
Holy, if you need it, I had the opportunity to download it before it was deleted, send me a message and I will send you a link where you can also download it
sins of kuromorimine sucks massive ***
all it really is, is just a bunch of stolen models from 3d warehouse with zero line of actual code for a mod
his post should get removed for just being spam at this point, ****** got banned from the SBY Five Years of Fire discord for doing the exact same ****, trying to steal models and SFX for a mod he cant even make
Which version is the mod ???
Is it just me but I think a "the expanse" mod is perfect for this game.
MCRN has some sexy ships indeed.
The Donnie as the titan and the civilian as neutrals. Free Navy as pirates. Yes please