The Source Engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

The Source engine was first shown to the world by being the power-horse behind the hugely anticipated Half-Life 2 which was released in late 2004. Since then the Source Engine has been upgraded with the release of such titles as Half-Life 2: Lost Coast, Team Fortress 2 and the Left 4 Dead series to name a few.

Whilst it has been years since the release of the Source Engine they haven't yet unveiled a 'next-generation engine' as the Source engine is always updating and is just as relevant in the gaming world today if not more than when it debuted in 2004. It has been aided by the release of the free Source Development Kit (SDK) which include such features as HDR for developers to use in their projects. Hence the reasons stated we have yet to see 'Source Engine 2'.

On July 10th 2012, Valve released the 'Source Filmmaker' - a freeware client to allowed anyone to make movies inside the Source Engine. More information on the Source Filmmaker can be found here.

Below you can find a list of amazing features that the Source Engine boasts:

Renderer

  • Version 2.0 (and below) shaders, bump mapping, LOD on models and world
  • Author shaders with HLSL
  • Cube and environment mapping
  • Dynamic lights, vertex lighting and light maps, many light types including flickering, pulsing etc.
  • High-Dynamic Range lighting
  • Water with refraction and fresnel effects
  • Advanced particle system that can emit sprites or models
  • Projected shadows allow for a large number of characters per scene
  • Occluder entities for visibility blocking
  • Indoor/Outdoor environments
  • Deformable terrain
  • 3D skyboxes extend the horizon and add parallax on distant objects
  • Dynamically rendered organics (grass, trees etc)
  • Subdivision surfaces, diffuse & specular bump maps
  • Real-time radiosity lighting
  • Effects include but are not limited to: particles, beams, volumetric smoke, sparks, blood, environmental effects like fog and rain
  • Scalability
  • Dx6-Dx9 hardware supported

Materials System

  • Instead of traditional textures, Source defines sets of materials that specify what the object is made from and the texture used for that object. A material specifies how an object will fracture when broken, what it will sound like when broken or dragged across another surface, and what that object’s mass and buoyancy are. This system is much more flexible than other texture only based systems.
  • Materials can interact with objects or NPCs such as mud or ice for vehicles to slide/lose traction on.

Multiplayer Network Code

  • Time and gamer tested by millions of gamers around the world
  • Support for both LAN based multiplayer and Internet based multiplayer games
  • Prediction analysis for interpolating collision/hit detection
  • Optimizations for high-latency, high-packet loss 56k connections

Advanced Characters

  • Detailed and believable characters
  • Realistic eyes
  • Focus on player/object, not simply parallel views
  • Proper eye “bulge” for realistic eye reflections
  • Simulated musculature provides outstanding emotions, speech and body language
  • Language independent speech, characters can naturally speak in many languages
  • Skeletal/bone system for animation
  • Layered animation system can synthesize complex animations out of several pieces
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Related Articles

Its here!

SourceBox is now cross-platform! Build 24 introduced FreeBSD, Android and Linux platforms, along with dedicated servers. You can now play SourceBox on the go (Who needs a Steam Deck anyway?).

Build 25: The fun one

This build focuses on having as much fun as possible, with convars that change up the gameplay in ways that will keep you more entertained.


sv_smg_jumping

Fun O Meter

Allows you to use SMG grenades to launch you in the air!



sv_smg_grenade_preserve_velocity

Fun O Meter0 5

Makes SMG grenades preserve your own velocity. Very useful when bhopping.



sv_no_self_damage

Fun O Meter0 7

Makes it so you cant hurt yourself.



sv_crossbowbolt_always_bounce

Fun O Meter

Makes crossbow bolts always bounce from surfaces no matter then angle.



sv_wall_slide

Fun O Meter0 4

Tilts your camera when you are going quickly while touching a wall



sv_keep_weapons_after_death

Fun O Meter0 6

Makes it so you don't lose your weapons after dying.



sv_revive_after_death

Fun O Meter0 7

Makes you respawn where you died.



sv_fastportal

Fun O Meter0 4

Enables `shoot_portal_blue` and `shoot_portal_orange` commands that allow you

to shoot portals without having the portal gun in your hand.



sv_fastbhop

Fun O Meter

Makes you accelerate very quickly when bhopping



sv_fire_rate

Fun O Meter1 0

Makes weapons shoot as fast as you want. You can even make them shoot EVERY TICK!


Links

If you have not been following the progress of the game, you can always check out the GitHub Releases where we upload builds regularly. You can also check out our Discord and Guilded! (We have documentation and to-dos on our Guilded, we really recommend joining it.)

Discord Discord

Guilded Guilded

GitHub GitHub last commit

Releases GitHub all releases

Treason Update #3
Treason

Treason Update #3

Treason 1 comment

The biggest Treason update so far: new role, new guns, Steam stats and lots of QoL improvements for the game!

SourceBox Build 1-6 Highlights
Half-Life 2: Deathmatch

SourceBox Build 1-6 Highlights

SourceBox 1 comment

SourceBox is going great! Here are some highlights of recent developments. Revamped commands, Half-Life 1 ents, tools and more!

What is SourceBox?
Half-Life 2: Deathmatch

What is SourceBox?

SourceBox

SoruceBox aims to provide the ultimate Source Engine experience for free.

Lajoy Teckna - voices
Lajoy Teckna

Lajoy Teckna - voices

Lajoy Teckna

We are glad to announce that Lajoy Teckna will be complete ahead of schedule, and will feature enemies with custom voice acting! The Current set of Hostile...

Add game Games
Klaus Veen's Treason

Klaus Veen's Treason

First Person Shooter

A dead Don was discovered by some wise guys, there are snitches in the gang. Innocents must gather Clues in order to identify & eliminate the Traitor(s)!

Half-Life 2

Half-Life 2

First Person Shooter

Pick up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted...

Team Fortress 2

Team Fortress 2

First Person Shooter

Team Fortress 2 is the sequel to the game that put class-based, multiplayer team warfare on the map. It delivers new gametypes, a signature art style...

Counter-Strike: Source

Counter-Strike: Source

First Person Shooter

Counter-Strike: Source blends Counter-Strike's award-winning teamplay action with the advanced technology of Source technology. Featuring state of the...

Half-Life 2: Deathmatch

Half-Life 2: Deathmatch

First Person Shooter

Fast multiplayer action set in the Half-Life 2 universe! HL2's physics adds a new dimension to deathmatch play. Play straight deathmatch or try Combine...

Portal

Portal

Puzzle

Portal is a first-person puzzle game. Players must solve physical challenges by opening portals to maneuver objects, and themselves, through the enigmatic...

Portal 2

Portal 2

Puzzle

It’s been a long time. How have you been? I’ve been really busy being dead. You know... after you murdered me?

Half-Life: Source

Half-Life: Source

First Person Shooter

Winner of over 50 Game of the Year awards, Half-Life set new standards for action games when it was released in 1998. Half-Life: Source is a digitally...

Half-Life Deathmatch: Source

Half-Life Deathmatch: Source

First Person Shooter

Half-Life Deathmatch: Source is a recreation of the first multiplayer game set in the Half-Life universe. Features all the classic weapons and most-played...

Treason

Treason

First Person Shooter

Project made by a group of friendly devs, playtesters and me (Klaus Veen), for a casual but spiced up TTT experience to play with a group of friends...

Post comment Comments  (0 - 10 of 329)
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

wiegy_aka_SerGrig
wiegy_aka_SerGrig

How to fix the error: Support for total conversions are not available using the source engine.

Reply Good karma Bad karma-1 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

RyukCrystal
RyukCrystal

The most best Engine in universe

Reply Good karma Bad karma+2 votes
sofokl3lodei
sofokl3lodei

Hi, how i can found people for work with battle royale on source engine?

Reply Good karma Bad karma+1 vote
Dosman94
Dosman94

To bad this engine was not coded to count beyond the number three.

Reply Good karma Bad karma+11 votes
shitty_kitty
shitty_kitty

man, i love source :3

Reply Good karma Bad karma+1 vote
Guest
Guest

can anyone link me an up to date tutorial on how to make mods for the source engine beyond going into source sdk and clicking create a mod the best link I have found so far is the my first mod article in the valve developer community however for the prepare the solution section I got very confused as the only version of visual studio I have is 2015 but it only goes up to 2012

Reply Good karma Bad karma0 votes
bm_killer10
bm_killer10

check crimewarssource youtube vids

Reply Good karma Bad karma+2 votes
ReDrag0n
ReDrag0n

Source 2 HYPE
http://www.polygon.com/2015/3/3/8145273/valve-source-2-announcement-free-developers

Reply Good karma Bad karma-1 votes
Dr.Octavia-Pus
Dr.Octavia-Pus

HYPE is real!

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: