The Old Realms is a fan made mod project for the game Mount & Blade: Bannerlord. This project is 100% unofficial and in no way endorsed by Games Workshop. We do not accept donations nor do we receive any money from this project.
© Copyright Games Workshop Limited. Warhammer, The Warhammer Logo, GW, Games Workshop, The Game of Fantasy Battles and all associated characters, creatures, illustrations, images, locations, logos, names, races, texts, vehicles, weapons are either ® or ™ and/or ©️ Games Workshop Limited.
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"Awake O Dead, for there can be no rest for ye beneath the earth. Let the splintered bones burrow from the grave pall. Let cold fingers grip time-worn blades, and unseeing eyes survey the fields of slaughter. For your time has come once more. And the dead shall walk."
- Motto of the Sylvania Press
Hail brothers and sisters, welcome to The Old Realms!
The Old Realms is a Mount and Blade: Bannerlord modification set in the age of Karl Franz’s ascension to the throne.
The Setting:
We aim to capture the grim dark nature of the Warhammer Fantasy world with the intention of delivering the best possible experience for the player. The Old World will have the player meeting and fighting (Or WAAAAGHING!!) alongside legendary characters such as Karl Franz and Grimgor Ironhide, as well as exploring well known locations such as Karaz-A-Karak and Castle Drakenhof.
The Inner-Circle:
What started off as a small team with immense passion for both Mount and Blade and Warhammer Fantasy has quickly become an ever-growing project filled with a mixture of dedicated people.
What we plan to release:
The overhaul will be released in different stages. The first stage will include the Empire of Man, the Vampire Counts. From this point forward we look to expand upon the Old World itself and include as many of the factions and significant locations as we can with time.
The overall end goal is to recreate the entirety of the Old World within Bannerlord, ensuring all factions and locations are lore accurate and immersive while maintaining the sandbox elements that make Mount and Blade so enjoyable.
You can read up on our planned features over on the Talewords Forum.
The Empire Wants You!
Expanding and looking for help, you can play your part too!
If you would like to see if there is a role that suits you, head over to our discord and check the applications channel.
Discord:
Of course, you can also join just to follow our progress and be a part of the community. All are welcome to settle Grudges! The discord has now grown to a lovely community in which we talk about upcoming things in the mod. There are also dedicated channels in case you have any questions about installation, gameplay, or if you're having issues. We always strive to help you out where needed!
"Hi ho hi, it's off to war we go..."
- Dwarf Marching Song
Discord.gg @TheOldWorld (Twitter)
We are excited to make an announcement! As we teased before we are coming close to our next major update and we are now comfortable enough to give you an idea of when it’s going to be, the update will feature the content that we have shown off in the last few blog posts and more!
Without further ado, it will hit Steam and ModDB around the last week of August, as ever we will try our best to ensure that the experience is as bug-free as possible but do not hesitate to provide feedback if anything goes awry! We look forward to everyone getting their hands on our new mechanics!
3D
With the mysterious powers of the Lady, the Damsels will join the fray and are ready to serve alongside Bretonnia to fight back against Mousillon! Their potent spellcasting is at the hands of both the Ai and players.
Our fair knights and warriors of Bretonnia are nothing without their steads or lances! The pride of any true Bretonnian Noble.
The pilgrims, another part of our religious system, will also be found across Bretonnia ready and dedicated to fight until their last.
Environment
As for the Environment team, we have a big chunk of content to show off, so keep a hold of your well-oiled moustaches and take a look below, both the Empire and Bretonnia will feature a range of cities, castles and villages that are partly reworked vanílla maps, and partly custom made for our mod!
Where the Empire might be dour and foreboding, Bretonnia is of course far more mystical in its appearance:
Code
Prophetess & Warrior priests classes
Career Showcase: Warrior priest of Sigmar and Damsel of the Lady
We are very aware that the warrior priest needs more love and we’ve started that process by introducing a ‘priest’ career that will work with, or towards, having priestly powers. The current healing ability the Warrior Priest has will be replaced with 4 different battle prayers, as well as it’s own unique progression tree tied to our new Career system.
Prayers are unlocked differently to magic, it requires you to increase your ‘faith’ skill until you are considered worthy of the abilities. If you start the game or are following a ‘priest’ career (which for now includes the Damsel & Warrior Priest) then you will automatically unlock them.
Also unlike magic, prayers don’t require a resource, like winds of magic, to function. Instead, they have a cooldown to keep them balanced as they can be quite powerful.
The Damsel of the Lady will give you the opportunity to become one of the strongest magic users and priests at the same time, which is ideal for those who want more magic to play with. While the Damsel of the Lady does not have a Career ability, she will instead be able to learn a total of 3 schools of magic; and has options to buff herself and her troops in combat.
RPG text adventure events
We also wanted to add a little more flavour to the overworld part of Bannerlord, we thought one of the best ways to do this was through text adventures! We wanted to introduce this so that as you travel events can happen, both randomly and sometimes triggered by something.
When these events pop up, they will require you to interact and make decisions to reach a variety of outcomes. This can be affected by character skills or traits, such as being a vampire, and a range of options in an interactive dialogue will become available, it could result in treasure, unique weapons or something more dangerous!
Credits: 3D : Merlin, Shawmuscle, Ragnar
2D Art: Tino EshNazg
Environment: Capt Cole
Programming : Hunharibo , Z3rca
Gamedesign: Mungo Overkill, Z3rca Lore directors: Kriegan , Ecthelion, Jax
The Old Realms is a fan made mod project for the game Mount & Blade: Bannerlord. This project is 100% unofficial and in no way endorsed by Games Workshop...
The Old Realms is a fan made mod project for the game Mount & Blade: Bannerlord. This project is 100% unofficial and in no way endorsed by Games Workshop...
The Old Realms is a fan made mod project for the game Mount & Blade: Bannerlord. This project is 100% unofficial and in no way endorsed by Games Workshop...
The Old Realms is a fan made mod project for the game Mount & Blade: Bannerlord. This project is 100% unofficial and in no way endorsed by Games Workshop...
The Old Realms is a fan made mod project for the game Mount & Blade: Bannerlord. This project is 100% unofficial and in no way endorsed by Games Workshop...
The Old Realms is a fan made mod project for the game Mount & Blade: Bannerlord. This project is 100% unofficial and in no way endorsed by Games Workshop...
The Old Realms is a fan made mod project for the game Mount & Blade: Bannerlord. This project is 100% unofficial and in no way endorsed by Games Workshop...
The Old Realms is a fan made mod project for the game Mount & Blade: Bannerlord. This project is 100% unofficial and in no way endorsed by Games Workshop...
The Old Realms is a fan made mod project for the game Mount & Blade: Bannerlord. This project is 100% unofficial and in no way endorsed by Games Workshop...
The Old Realms is a fan made mod project for the game Mount & Blade: Bannerlord. This project is 100% unofficial and in no way endorsed by Games Workshop...
is it possible to remove trees in the world map?and will there be an optimization of the map?
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Oh my !!! 0_0
Hello devs, first of all thank you for your hard work. Secondly i would like to ask: Are you planning making Wood Elves of Athel Loren as a playable faction?
at some point yes
I apologize in advance, I'm not a native speaker. I want to thank the developers for the great work, the upcoming update looks amazing and I can't wait for its release, like many others. I am amazed at how detailed you are working out the game world and mechanics of the mod, and I am very pleased that this is not just a retexture of a vanilla game. And I would love to ask about my favorite race, the dwarves. Will they be added? And how is the team getting on with custom skeletons? Although even without them, the mod is amazing.
Yes dwarfs will eventually be added in
So just confirming that playing a Warrior Priest at the moment is kinda pointless since they can't level up their Faith skill or get new prayers, correct?
The upcoming updates look cool but as it is right now all they get is the aoe heal prayer and the ability to lay the smackdown with holy damage hammers, ye?
Game keeps crashing every time I try to get into a game do you know what might be cause info this? I have no other mods installed except for the harmony mod etc and also the 3 mods for the warhammer mod.
Are you playing on 1.0.3 main game version?