This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
Friends:
Tiberium Videos Production Tiberium Essence Fans
- cnc related videos and more - community maps, pictures, tips and tutorials
- Tiberium Essence video unit profiles - community forum
Hello Everyone,
Again thank you very much for voting for this mod in moddb awards, all that support is most appreciated.
I have been busy with adding new stuff and also revisiting some older models like cabal power plant that gets complete overhaul.
And more is going behind the scenes. Im working on more units and also cabal powers and upgrades etc.
But all of this still WIP so maybe for some future update.
I hope you are still staying healthy and safe
And until next time
Carnius
Hello Everyone, Im still here and still working on the mod. Thank you very much for voting for this mod in moddb awards as always its most appreciated...
Im bit late with any news, and yet I was busy this year and made some stuff for this mod to show you. Cabal is getting into shape, with some new additions...
I have decided to add Cabal as playable faction to Tiberium Essence 2. Today I have only small preview for you, just few basic structures and possible...
I need to clarify some things for future releases.TE 2 v1.0 (yes Im not using v2 anymore) is not going to replace standard v1.6 (and v1.7) but its going...
Check description, I've typed most of the required information here! This is the latest installment of my patch, with almost everything rewritten from...
This modification offers an alternative gameplay to Tiberian Wars involving new and Tiberian Sun inspired units which many CnC fans (like me) missing...
This package contains main mod files for Tiberium Essence v1.6 Beta and readme file with description and list of changes.
This package contains main mod files for Tiberium Essence v1.5 Beta and readme file with description and list of changes.
Installation: ------------- 1) Ensure you have game patched to v 1.9, if not install latest patch 1.9 2) Go to Dokuments in windows start menu and find...
Tiberium Essence v1.3 Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents and Settings\*YOURNAME*\Dokuments\Command...
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how do i install for steam version of game?
Is this mod still in development? Is there a discord or community forum to follow?
Discord.gg
If the invitation doesnt work, then refer here to Kella_/Verhoatzer, RedDeadSmeg, DeltaV, Scorch or to whomever.
Yes, of course its still in development, Carnius were online four days ago, he would not leave us or the new CABAL.
Wait for christmas as always for the past 14 years instead of asking if its dead in the middle of hottest heats of summer ˇˇ
Carnius, I would like to use PurpleGaga27's Ultimate Texture Pack graphics mod along with Tiberium Essence, to beautify the game, if there is a way, please let me know. I tried to include it in the Essence file itself, in Skirmish everything worked wonderfully, but in the Game with my friends over the net it keeps getting out of sync, then the game ends, and we go back to the hub.
Do your friends have the graphic mod installed too?
Yes they did, I installed it myself for everyone.
And I also tried to compress everything into a single mod with Tiberium Essence 1.6, but the game got a sync error, which is unfortunate...
I had 3 beautiful edited maps that I had to throw away...
I had about 3 tears, kkkkk.
Found out the Mutant Mercenary Hovel you capture for a bonus task during the GDI Sarajevo mission the engineer couldn't capture it initially. Tried shooting at it a few times and it did pop up with a capture option, but the problem was the prop debris in front of and around the building is what prevented the capture option to appear. Used a APC to run over the junk surrounding it and it worked.
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