The year is 2096. Advanced Engineering Corporation (AEC) facilities have been on the forefront of groundbreaking technology and human experimentation.

The mastermind of the experiments - "The Doc", has been developing a technology people could only dream of until now - a time machine. The Doc's planning to use the time travel technology to travel to the future, and bring things from the future to the present.

It is believed that 50 years from now a discovery will be made that will change mankind forever - the key to eternal life. The Doc wants to bring eternal life to the present, and make himself the most powerful person who's ever lived.

One of The Doc's scientists - Dr. Hoff, believes that commiting such actions will lead to the destruction of mankind, and has gone rogue. To avoid getting himself killed, he has hatched a plan to stop The Doc, and shut down the whole facility.

He has reprogrammed J-727 Mark II (Jay), the facility's mainframe AI computer - to become hostile to The Doc, and free all human experimentation patients. One of them being Patient #84 (You), who was selected for time travel experimentation a few weeks back. In exchange for freedom, he must help with the plan.


AN ALL NEW GAME


This isn't going to be like any ol' HL1 romp.
There's a whole new story, characters, weapons, locations and mechanics.

Travel through time and explore unique locations - ranging from medieval castles
to ancient underground temples, to sci-fi laboratories, futuristic cities and more.

Wreak havoc using a vast array of weapons - with each time period having its own weapon set
you'll have no shortage of armaments to use in gunfights.

CHECK OUT THE DEMO!

VISIT THE DISCORD SERVER FOR FREQUENT UPDATES!

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Been a while since the last article, huh? Well now i'm back with a bunch of cool stuff to show off, but in case you missed it i released a demo about 2 months ago featuring one of the first chapters of the mod, so check that out HERE!

So now that we got that out of the way let's move on to the new stuff i was working on!

#1 - Maps!

Almost all the progress done since the demo's release has been for a later chapter set in a city around 2010. You're thrown into a city district that's taken over by mercenaries, protecting a mysterious object that's being kept somewhere in a nearby submarine base.

Your objective is to find out what's being kept over there and acquire it at all costs. Even if it means getting rid of a few dozen mercenaries along the way - or maybe more.

You won't be alone though - Jay will be helping you out during this chapter, you get a weapon that allows you to summon her anywhere, or teleport her away. Pretty good for setting up distractions for the enemies or just for some extra firepower.

Here's some shots in the midst of action in the first level of the chapter!

Construction Site


Construction Site


Cinema


Cinema


Rooftops


The first level will be a large district, where you'll have to find a way into the docks. You'll go through a construction site, a cinema, and a couple of rooftops in order to get there! It's gonna be a huge level, and right now it's more than halfway done!

Submarine Base


Submarine Base


Submarine Base


This is the last level of the chapter, you've made it to the submarine base and supposedly the object is being kept inside the sub. You'll have to find your way around the whole facility to get into it - but beware, there will be some explosive enemies waiting for you there.

And that's really it for the maps showcase, let's get to the armaments!

#2 - Guns!

So each time period will have its own weapon set, you'll have your guns taken away every time you go through the time machine so that you don't end up with a million guns in your pockets.

Since i've been working on the city chapter a lot i've been working on a bunch of new guns specifically for that chapter, check them out!

New Guns


See anything you like? Each weapon should be self-explanatory, UZI is your basic sub-machinegun, FAMAS will be an assault rifle with two firing modes - burst and full auto. Sniper is obvious, and so is the Deagle.

You can see all of these new weapons in action in this video! However keep in mind, some of their mechanics have been changed since the release of the video, like the FAMAS has its firing modes implemented, the video only features the full auto mode.

Also as you may have noticed, there's a new recoil system! Thanks to Dr. Orange, we've replaced the old crusty HL1 viewpunch thing with a new recoil system, so instead of jolting the view up or down a bit, you actually have to control your aim as you spray full auto with your guns!

That's also it for the guns!

#3 - New HUD!

If you've played the demo then you might've noticed the HUD looked a bit rough, it was basically a quick-n'-dirty reskin of the HL1 HUD, i've always planned for there to be a new HUD however we haven't gotten around to making it until now.

So with the help of Bacontsu we've made a new HUD, and i hope you like the look of it!

hud1


Health and armor counters now have been replaced by bars, and the armor piece health bars have been replaced by a silhouette graphic next to the bars that shows each armor piece and its health by changing color.

Speaking of changing color, the HUD is also customizable, a new menu for HUD options has been added that lets you change the color of the HUD to anything, and even the transparency of the background!

hudoptions


hud2 1


#4 - Misc!

There's also been a bunch of changes made, like the particles being touched up a bit to fit the style more.

We've also been adding a few options in relation to the particles since we noticed some players experienced not-so-great performance in the demo which have been caused by aurora particles.

So now for example you'll be able to turn on "minimal particles", which replaces all bullet impact particles with minimal versions of them, you'll be able to disable enemy bullet impact particles, and decorative particles that were placed into the map.

I've also been working on the mercenary enemies for the city chapter, though i haven't started their designs yet so in the screenshots above you can see they're basically greyscale Enforcers, but there will be multiple types of them, each with their own unique look, weapons, stats and abilities.

Also last but not least, i've touched up the ModDB page a bit, replacing the default theme with a new one, and changed the description field with a complete summary of what the mod's about.

moddbpage 1


#5 - End!

Welp, that's about it for this progress update! I was planning to make a really big one for the entire city chapter when i was done with it but since i haven't published many big updates to the page in a while i figured i'd update some of you who don't keep up much within Twitter or my Discord server. Also i'm going to take a bit of a break from working on this mod anyway because i've worked on it nonstop for so long lmao.

Remember to play the demo if you haven't already, and join my Discord server for frequent updates!

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TimeWarp - Progress Update May 2023

TimeWarp - Progress Update May 2023

News 6 comments

A lot of work has been done since the last article on the mod, and we're getting really close to finishing a demo! Here's a little peek on what's been...

TimeWarp - Progress Update March 2023

TimeWarp - Progress Update March 2023

News 7 comments

So it's been a month since the initial announcement, and there's been a lot of progress made since then!

Announcing TimeWarp

Announcing TimeWarp

News 15 comments

Announcing a Half-Life 1 total conversion that i've been working on for the past couple of months!

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TimeWarp Demo v1.1

TimeWarp Demo v1.1

Demo 29 comments

Demo of the mod TimeWarp. Contains one of the chapters from the mod, I hope you'll like it!

Post comment Comments  (0 - 10 of 59)
idkfa128
idkfa128

I enjoyed the demo it was very good. I have a question through what other time periods will be in the game.

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cambreaKer Creator
cambreaKer

i don't want to spoil everything but the description on this page lists some of the locations you visit and you should be able to guess what time period they're in :)

Reply Good karma+1 vote
Kyle-WoodenMan
Kyle-WoodenMan

I play the demo its really cool, and this one its amazing i waiting for it

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El_Burrito_Oficial
El_Burrito_Oficial

I like how the game looks and its cartoonish tone that seems if Crash Bandicoot were an FPS, when I put the command in third person I got the gordon model.

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cambreaKer Creator
cambreaKer

i know and you didn't need to tell me this three times

Reply Good karma+2 votes
Guest
Guest

This is by far the best mod/game I have ever played (didn't play much before), not because of gameplay nor the graphical effects, but it just feels like enjoying your favorite cartoon except that you're in it. and the fact that the plot is by you makes me adore it more, you're a gem in creativity, I hope you look the same in real life and more importantly that your people appreciate you. Peace my sister in humanity!

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foo_jam2002
foo_jam2002

It reminds me of the Timeline trilogy.

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Legal.Alcohol
Legal.Alcohol

I just remembered something. What happened to Half-Life WAR?

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cambreaKer Creator
cambreaKer

cancelled since like almost a year ago

Reply Good karma+1 vote
Serygala
Serygala

Sweet!

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