This unofficial version of DarN UI was hosted on the TTW forums until recently. By all accounts, DarN would have been okay with updates, he even says on his Oblivion Nexus page that he really just wants to be notified, which is no longer possible to do, as both the Bethesda Forums & his own site have gone down, and DarN has been missing for a long time at this point.


Features Include

  • Restoring cut Meter's and other options from the FO3 version of DarN that were never implemented in the NV version
  • Bug Fixes. Sooooo many bug fixes.
  • Integrating the Font changes in such a way, that editing the INI file is no longer required
  • MCM Menu for mod customization, HUD color Editing, and more

This page has been made to preserve the work that both DarN, and the contributors of this unofficial update, put into preserving this amazing mod. Updates to this mod are unlikely.

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Unofficial DarNified UI Update   FNV

Unofficial DarNified UI Update FNV

Full Version 12 comments

This is a re-upload of the unofficial DarNified UI Update, that was removed from the TTW Forums, where it was previously hosted. Includes restoring FO3...

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RegiOween
RegiOween

Hello modders!

As far as I understood, the warning and alert colors are supposed to change the color of HP and AP bars when they drop below the values set up, right?

Mine isn't working, for some unknown reason, despite all the other features are working perfectly.
Tried enabling and disabling override color, solid meters and dynamic color options.
I thought it was some conflict with Stewie Tweaks, since there is a similar feature in his mod, but even disabling it, the colors don't change.

As a side note, I heard somewhere that Darn is dead. If that's true, may he rest in peace.
I can't see myself playing FO3 or FNV without his amazing Darnified UI...

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Bahyyr
Bahyyr

Nexusmods.com

is it possible to implement this?

78796 mod id incase you dont want to click link.

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jynx474
jynx474

Yep, if you're using MO2 just Drag it just above UIO and below any other UI Mod, if using vortex, make sure it loads after any UI mod and before UIO

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dostunuz
dostunuz

how can i make all things visible? its visible only when weapon drawn

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Guest
Guest

Everything works fine even the armor bar but I have one issue where the arrow in the map (the one that indicates my current location and to where I'm pointing at) and the quest marker in the map becomes smaller than the fast travel markers that they can't be seen when I zoom out the map. Its has something to do with darnui v4 because the issue disappears when I don't overwrite darnui v4 files. I'm using FOMM btw it shows 45 conflicting files I don't know which of them is causing this issue.

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gr3y5had0w
gr3y5had0w

For some reason the brackets/lines on HP/Compass (left) and AP/Ammo/CND (right) are not shown. They are visible on the stats.

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Guest
Guest

Very nice modification. Now I need to figure out why some of the MCM settings for it are missing. Have the McM bug fix 2 and UIO; I'll give it a bit more of a try before adjusting the ui in a very tedious manner. Bleh just used with One HUD for the time being.

Also any who changes the HUD scale in the config you also have to change the same value in DUINVSettings.xml. It is under menus\prefabs if you don't your crosshairs will be slightly off center.

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